You start with five cards. Your initial speed is zero and you do not need
service. On your turn you pick a card. Your options depend on whether or not
you have been attacked or need service. If you have been attacked, your status
indicator will be yellow. If you need service, your status indicator will be
red. Otherwise, your status indicator will be green.
No attack card on you: If you do not need service and no
Attack card has just been played on you, then you may play or discard any card.
If you discard, then your acceleration equals zero and the time for your turn
equals one.
Attack card on you: If an Attack card has just been
played on you then you can (1) play the relevant Super card, (2) play an
Acceleration card to slow down to less than 25 if the Attack card is a
Deer Crossing or Sharp Turn, or (3) discard.